Version 1.0.2 available

Control the server loop.
Prove what it delivers.

A native, server-side plugin for ARK: Survival Ascended that overrides the dedicated server tick-rate cap and measures the real world TPS your hardware sustains.

Server-side onlyNo player download Measured TPSNot just a target value Windows + ProtonPterodactyl ready
LIVE SERVER TELEMETRYOBSERVED · LIVE
WORLD TPS119.8/12099.8%
TICK TIME8.35 msCPU31.4%MEMORY14.2 GiBPLAYERS18 / 70
UGameEngine hookReal world samplingAdmin-only overlaySigned licence leasesUpdate notifications
BUILT FOR EVIDENCE

A tick-rate target is a promise.
The monitor shows the result.

The plugin reports what the world loop is actually achieving, alongside the system data needed to understand the result.

01
$ tickrate.statustarget=120 · observed=119.8hook=UGameEngine.GetMaxTickRate(float,bool)

Measured, not assumed

Compare configured target TPS with the observed server loop in real time.

02

Benchmark overlay

A compact admin-only view of TPS, tick time, CPU, RAM, players and uptime.

03

Flexible deployment

Packages for native Windows and Pterodactyl servers running the Windows binary through Proton.

04

Server-side operation

Players join normally. No client mod, workshop download or custom launcher is required.

05

Managed licences

Signed leases, controlled activations and a practical offline grace period for restarts and outages.

CLEAR CAPACITY-BASED LICENSING

Start private. Scale deliberately.

Private communities pay once. Commercial hosts are licensed by active server capacity.

Friends and solo admins

Private Server

A permanent licence for one self-hosted ASA server.

€29one-time
  • 1 active server
  • Configurable tick-rate target
  • Live observed TPS monitor
  • Windows and Proton support
  • Plugin updates included
Sales opening soon
COMMERCIAL Commercial game hosts

Hosting 10

Commercial rights for a small managed ASA hosting fleet.

€299per year
  • Up to 10 active customer servers
  • Commercial hosting rights
  • Central activation management
  • Priority update channel
  • Annual subscription
Sales opening soon
COMMERCIAL Established hosting fleets

Hosting 50

A scalable commercial licence with predictable annual billing.

€999per year
  • Up to 50 active customer servers
  • Commercial hosting rights
  • Central activation management
  • Priority support and updates
  • Annual subscription
Sales opening soon

Prices are displayed tax-inclusive where required. Stripe calculates the final tax treatment from the purchaser's billing location and valid business tax details.

HOSTING POLICY

Commercial plans are capacity-bound. Hosts must accurately disclose the performance profile sold to their customers; the plugin licence does not permit deceptive performance claims.

BEFORE YOU DEPLOY

Useful answers, up front.

Does setting 120 guarantee 120 TPS?

No. The target removes or changes the cap; actual TPS still depends on single-thread CPU performance, map load, mods, creatures and players. Start at 60 and increase gradually.

Do players install anything?

No. This is a native server-side ASA Server API plugin. Clients connect normally.

What does one activation mean?

One concurrently activated ASA server instance. You can deactivate an instance before moving the licence to another machine.

Can a game server host use a private licence?

No. Any use as part of a paid hosting service requires a Hosting licence sized for the number of active customer instances.

What happens if the licence API is temporarily offline?

A signed offline lease lets a valid installation continue for the grace period attached to its plan. The private plans currently include 24 hours.

What is required?

An ASA dedicated server, ASA Server API 2.01, outbound HTTPS access and the plugin package for your operating environment.

READY TO BENCHMARK?

Make the server loop visible.

Install server-side, choose a conservative target, then measure what your hardware truly delivers.

Choose a licenceRead the installation guide