Native Windows
Install ASA Server API 2.01, place the TickRate folder under ArkApi/Plugins, add the licence key and start the server through the API loader.
Change the dedicated server cap, inspect observed world TPS and keep the data visible only to administrators.
The live monitor is designed for benchmarking rather than decoration. It keeps enough context on screen to spot whether a missed target is caused by the game loop or overall resource pressure.
Install ASA Server API 2.01, place the TickRate folder under ArkApi/Plugins, add the licence key and start the server through the API loader.
Use the included Version.dll proxy-loader package with the supported Proton startup command. Players still connect with the standard game client.
Always back up the server before changing native plugins. Raising the cap increases CPU demand and must be tested under representative world load.
The local INI remains intentionally small. The licence service controls commercial usage, activation capacity, heartbeat policy, request timeout and offline grace.
[TickRate]
Enabled=True
TargetTickRate=60
[Monitor]
RefreshIntervalMs=500
[License]
LicenseKey=ATR-••••••••••••••••tickrate.statusDisplay current target, observed TPS and hook status.
tickrate.monitor onOpen the compact admin benchmark overlay.
tickrate.monitor offClose the overlay without affecting the override.
60 TPS is a sensible first benchmark. A 120 TPS target is appropriate only when the CPU and world workload can sustain it.
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